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About Me
I am a full stack engineer working at the intersection of neuroscience and mechatronics to develop novel therapeutic interfaces capable of integrating multimodal sensory information.
About My Research
For my doctorate, I studied motor recovery from stroke in a
I now work at the Neuro-Mechatronics Lab at Carnegie Mellon], where I have helped write some code and work on animal behavioral models.
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Neuro-Activities
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Neuro-Activities
One of the graduate students at our lab (Monica) made this really cool website with interactive neuroscience activities for teaching key concepts related to some of the more abstract parts of research going on in motor systems neuroscience. Read moreActive Inference Model-Stream
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Active Inference Model-Stream
I’ll be participating in the Active Inference ModelStream #001.0: “A Step-by-Step Tutorial on Active Inference” today at 11am CST. Please join me here if you would like to watch live! Read moreThoughts on TCOE
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Thoughts on TCOE
I am an avid fan of Dungeons & Dragons (5e), which means I run games for some of my friends (more frequently the case in the past). Recently, Wizards of the Coast released a new supplement (Tasha’s Cauldron of Everything; TCOE), which introduces new optional class features. I had an immediate dislike to one of the new Fighter class features, so I decided to do some simulations. Read moreCarnegie Mellon talk
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Virtual presentation: Carnegie Mellon University
I presented a modified version of my thesis to the Weber lab and affiliate faculty, going into a little more technical detail about the results from Aim 1 of my dissertation. Read moreSuccessful Dissertation Defense
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