I am a full stack engineer working at the intersection of neuroscience and mechatronics to develop novel therapeutic interfaces capable of integrating multimodal sensory information.
About My Research
For my doctorate, I studied motor recovery from stroke in a
Neuro-ActivitiesOne of the graduate students at our lab (Monica) made this really cool website with interactive neuroscience activities for teaching key concepts related to some of the more abstract parts of research going on in motor systems neuroscience. Read more
Active Inference Model-StreamI’ll be participating in the Active Inference ModelStream #001.0: “A Step-by-Step Tutorial on Active Inference” today at 11am CST. Please join me here if you would like to watch live! Read more
Thoughts on TCOEI am an avid fan of Dungeons & Dragons (5e), which means I run games for some of my friends (more frequently the case in the past). Recently, Wizards of the Coast released a new supplement (Tasha’s Cauldron of Everything; TCOE), which introduces new optional class features. I had an immediate dislike to one of the new Fighter class features, so I decided to do some simulations. Read more
Virtual presentation: Carnegie Mellon UniversityI presented a modified version of my thesis to the Weber lab and affiliate faculty, going into a little more technical detail about the results from Aim 1 of my dissertation. Read more